Entirely procedural banana skin.
Banana base model created in 3ds Max. Thumbnail, details and timelapses rendered in Arnold with 3ds Max. Spheres rendered in Iray with Substance Designer.
Timelapse - Ripeness 0.0 to 1.0
Thumbnail: Ripeness 0.5
Detail - Ripeness 0.0
Detail - Ripeness 0.5
Detail - Ripeness 1.0
Sphere - Ripeness 0.0
Sphere - Ripeness 0.25
Sphere - Ripeness 0.5
Sphere - Ripeness 0.75
Sphere - Ripeness 1.0
Timelapse 2 - Ripeness 0.0 to 1.0